Here are some pictures from Rangers of Shadow Deep Burning Light. I much preferred the outdoor setting of the initial campaign in the rulebook. However, Burning Light did introduce some fun game mechanics, such as the notes, that furthered the complexity and fun of the game. The search for the decanter of Saint Emilia was a fun idea and executed well by the game designer. It was a little on the easy side but I was also blessed with some dice luck when uncovering clues that pointed to the decanter's hidden location. It took me about three to four scenarios to figure out which room the Decanter was hidden in. Each clue was not overt in revealing the mystery. But after three to four clues were found along with high skill rolls and a quick overview of the clue information I was confident my final search would uncover the Decanter.
Scenario 1: The Gatehouse
Scenario 2: The Ruined Chapel
Scenario 3: The Courtyard
Scenario 4: The Library
Scenario 5: The Herbstore
Scenario 6: The Hospital
The Final Showdown Escaping with the Decanter
I had lucky rolls against the Terrorwing, making the scenario quick and painless.
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